We are looking for an experienced Unreal Engine developer for multiple projects currently in production.
Responsibilities
Use UE framework to create game systems and features in C++/ Blueprint, by implementing external direction, as well as considering team feedback in design decisions.
Guide artists to create work that adheres to the design of game systems while maintaining good style and optimization standards.
As a general programmer, tasks will involve the use of simple and complex AI, UI, cinematics, optimization, engine functionality, particle effects integration, sound integration, and general gameplay mechanics.
Must have very strong problem-solving and analytical skills.
Work with emerging technologies to create new tools and systems for interactive real-time production.
Help in setting up best practices for coding and conduct regular code reviews.
Produce clean, well-documented code.
Qualifications
Minimum 1 year experience with Unreal Engine
4+ years with C++.
Understanding of Computer Science fundamentals.
Bachelor’s degree or equivalent experience required.
Must be able to work on site.
No remote applicants.
Working knowledge of the content creation tools and processes involved in real-time 3D asset production.